Sexes - for races that have them - are also slightly different, so you can get more starting trait differences without having to introduce more races into the fold. You can choose from Earthlings, Namekians, Saiyans, Frieza's race and Majin's race, and all of them have different traits, such as increased strength or health regeneration. The game starts with you creating a rookie Time Patrol agent of any gender and race. One thing that works here is that there's more of a spotlight on the scenarios and characters from the movies, so at least some of the story will feel fresher. Granted, the changes to the timeline pla out a little differently from what you saw in the initial Xenoverse game, but you're still treading very familiar territory.
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Whether it's the Frieza saga, the Android saga or the initial meeting with Vegeta, you've gone through these so many times that they've long since lost their luster. The issue is the same one that has plagued every Dragon Ball Z game for more than a decade: You're already intimately familiar with the story beats from every major arc since you've played them countless times before. Based on your performance, you've been assigned the task of going back in time and righting all of these wrongs, hopefully putting a stop to the duo and its new Saiyan friend. This time around, they have a masked Saiyan helping them out and doing their bidding. Your superiors have discovered that the antagonists of the first game, Mira and Towa, are wreaking havoc once again in the timeline by changing key events to benefit the enemies of the era. You are a recruit at the Time Patrol, an organization that is dedicated to the preservation of history. The story will seem very familiar to those who have played the first title. The question is whether those tweaks are enough to get players to return, especially when you consider that not much time has passed between the two titles. A little over a year later, we get Dragon Ball Xenoverse 2, a game that has tweaked the original formula. While it wasn't perfect, it was still embraced by a majority of fans as a great first step that would hopefully build into something more. It was something that fans had wanted in an official form for a long time. The original Dragon Ball Xenoverse branched away from being a pure fighting game and dabbled in the realm of a quasi-MMO.